BloodRedd / gamekit

Automatically exported from code.google.com/p/gamekit
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Runtime sample not loading .cfg files #118

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
What steps will reproduce the problem?
1. Try to load a .cfg config file from the command line or the Blender setting 
tab.

What is the expected output? What do you see instead?
To load a config file. It falls back to the defaults. 

What version of the product are you using? On what operating system?
Latest revision. Mac 10.6.5 intel

Please provide any additional information below.

I've found a fix for it at lest it works on Mac
Change
/trunk/Samples/Runtime/Main.cpp
Line 112
if (path.isFileInBundle())

To
if (path.isFile())

Thanks again!
Ike

Original issue reported on code.google.com by somedolp...@gmail.com on 23 Nov 2010 at 2:00

GoogleCodeExporter commented 8 years ago
Thanks for the report. I will commit soon.

Original comment by xavier.thomas.1980@gmail.com on 23 Nov 2010 at 9:44

GoogleCodeExporter commented 8 years ago

Original comment by xavier.thomas.1980@gmail.com on 23 Nov 2010 at 10:36

GoogleCodeExporter commented 8 years ago
Great happy it worked out! Thanks

Original comment by somedolp...@gmail.com on 24 Nov 2010 at 12:35