What steps will reproduce the problem?
1. watch the code:
void gkGameObject::cloneImpl(gkGameObject* clob)
{
clob->m_activeLayer = clob->m_activeLayer;
clob->m_baseProps = m_baseProps;
Active layer is not set properly. Should be:
clob->m_activeLayer = clob->m_activeLayer;
Original issue reported on code.google.com by thomas.t...@googlemail.com on 8 Nov 2011 at 3:53
Original issue reported on code.google.com by
thomas.t...@googlemail.com
on 8 Nov 2011 at 3:53Attachments: