Closed GoogleCodeExporter closed 8 years ago
Can confirm this issue exists on OSX / XCode as well.
Original comment by BenT.Sol...@gmail.com
on 18 Nov 2011 at 9:24
Noticed erwin had made a change to Bullet that fixes this (see GameKit forums),
but he highlights it as an issue as it is deep-copying an array as part of a
btHashMap template instantiation.
Do we flag this as fixed or assume that it could break in the future given
Erwin's comments regarding the silent deep-copy and it being a bad practice
(which I tend to agree on)?
Original comment by BenT.Sol...@gmail.com
on 22 Nov 2011 at 5:18
may be it can be marked as fixed, it works now. although it is not prefect.
Original comment by zhzhxt...@gmail.com
on 22 Nov 2011 at 1:47
Well, if the deep copy can be avoided somehow we should create a new issue for
this. Actually I don't know where exactly we use it and what impact it has...
Original comment by thomas.t...@googlemail.com
on 22 Nov 2011 at 10:34
XCode isn't giving me the location of the template instantiation, so I am not
sure where in the code it is being used. One would need to use a different data
structure for the container than btHashMap, but not knowing what I'm replacing
or why it used a hash in the first place - I am kind of stuck looking for a
solution.
Does it show up in Visual Studio or similar as to what is using the container?
Original comment by BenT.Sol...@gmail.com
on 22 Nov 2011 at 11:00
fixed long time ago
Original comment by erwin.coumans
on 12 Apr 2012 at 3:38
Original issue reported on code.google.com by
zhzhxt...@gmail.com
on 17 Nov 2011 at 7:24