Closed GoogleCodeExporter closed 8 years ago
Actually it didn't crash but an assertion was thrown. removed the inheritance
to utSingleton now, cause its destructor was causing the assertion-error. The
active scene's logicmanager keeps accessable via getSingleton(..) due to
compatibility. Or should be cut this completely?
http://code.google.com/p/gamekit/source/detail?r=1159
http://code.google.com/p/gamekit/source/detail?r=1160
Original comment by thomas.t...@googlemail.com
on 4 Aug 2012 at 8:04
Original issue reported on code.google.com by
thomas.t...@googlemail.com
on 4 Aug 2012 at 12:45