BloodRedd / gamekit

Automatically exported from code.google.com/p/gamekit
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trunk Samples/LuaRuntime build fails on Linux g++ 4.7 #309

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago

[ 99%] Building CXX object 
Samples/LuaRuntime/CMakeFiles/AppLuaRuntime.dir/Lua.cpp.o
/media/sda1/Libraries/gamekit-svn/Samples/LuaRuntime/Lua.cpp: In function 
‘int main(int, char**)’:
/media/sda1/Libraries/gamekit-svn/Samples/LuaRuntime/Lua.cpp:116:19: error: 
cannot convert ‘std::string {aka std::basic_string<char>}’ to ‘const 
char*’ for argument ‘1’ to ‘int chdir(const char*)’
make[2]: *** [Samples/LuaRuntime/CMakeFiles/AppLuaRuntime.dir/Lua.cpp.o] Error 1
make[1]: *** [Samples/LuaRuntime/CMakeFiles/AppLuaRuntime.dir/all] Error 2
make: *** [all] Error 2

===================================================================
--- Samples/LuaRuntime/Lua.cpp  (revision 1288)
+++ Samples/LuaRuntime/Lua.cpp  (working copy)
@@ -113,7 +113,7 @@
 #ifdef WIN32
        _chdir(workingDir.c_str());
 #else
-       chdir(workingDir);
+       chdir(workingDir.c_str());
 #endif
    }

Original issue reported on code.google.com by dermontg...@gmail.com on 10 May 2013 at 9:42

GoogleCodeExporter commented 8 years ago
Updated to latest revision.

Thanks.

Original comment by harkon...@gmail.com on 12 May 2013 at 11:57