BloodRedd / gamekit

Automatically exported from code.google.com/p/gamekit
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Allow registering custom user script types for gkTextManager #310

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
Patch attached ;)

Original issue reported on code.google.com by vek...@gmail.com on 18 May 2013 at 9:22

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GoogleCodeExporter commented 8 years ago
Forgot this, some utilities to use custom scripts.

Original comment by vek...@gmail.com on 19 May 2013 at 7:43

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GoogleCodeExporter commented 8 years ago
Thanks for patch.
I have changed class member to object member, because gkTextManager is already 
singleton.
Do you need still class member function?

Original comment by harkon...@gmail.com on 20 May 2013 at 5:49

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GoogleCodeExporter commented 8 years ago
No it's fine by me to use instance methods, assuming the text manager is always 
supposed to be used as singleton. Don't forget the other small patch ;)

Original comment by vek...@gmail.com on 20 May 2013 at 7:19

GoogleCodeExporter commented 8 years ago
Applied to trunk.
Thanks.

Original comment by harkon...@gmail.com on 20 May 2013 at 11:15