Closed Insane96 closed 5 years ago
This might be due to "decayable" blockstate begin set to false when an infested leaf finishes infesting
This is turning into not the quick fix I thought. Print out the state's decayableness, "true", set the state, grab the state from world and print out the decayableness "false" ....
Fix released to curse.
This might be due to "decayable" blockstate begin set to false when an infested leaf finishes infesting