Open LEWeee opened 5 years ago
Thank you for your extensive suggest; I can't guarantee that I will do all of that exactly, but some of it I might.
Maybe you could get salt by clicking on sand with a Bottle?
I like that idea, could extend the concept to water from cacti (for desert blocks), sap from logs ....
2 ingredients in case of the sea pickle)
Unlikely to use this idea as I want to keep the barrels fully automatable with hoppers and having both 1 and 2 item recipes may result in conflicts (if there is a 1 item recipe that shares its ingredient with a 2 item recipe—which one should be done?). The current pre-alpha is using water (actually any fluid) logged sieves to provide alternate recipes.
Corals can be be get by smashing a coral block with a hammer, while coral fans are get by smashing it with an anvil
Interesting idea, but I will have to think about this. I like to keep cosmetic blocks cheap, and anvils are not cheap; also corals die in air so will have to test how anvils falling in water work.
Thanks for the reply!
I like that idea, could extend the concept to water from cacti (for desert blocks), sap from logs ....
The texture was originally made for a project of mine that is currently very very very early in development, however, salt wasn't really used for anything, so I decided to just put it as a part of my suggestion. That idea was mainly an afterthought while writing the suggestion as getting salt inside of a saltshaker directly from sand wasn't exactly "realistic".
if there is a 1 item recipe that shares its ingredient with a 2 item recipe—which one should be done?
I think the way the cauldron works in BWM (a mod all about automation) is that it prioritizes recipes with more ingredients over recipes with less ingredients. It kinda makes sense when you think about it, obviously when a player put all the right ingredients into the cauldron he probably doesn't want to cook them all separately.
However, I do understand that Cauldrons are very different machines from barrels.
The reason I chose 2 ingredients is that I was originally going to make beetroot seeds the recipe, but then I realized that beetroots and cucumbers are quite different (I forgot completely about pumpkin's and melon's existence), so since sea pickles glow in minecraft I decided to use glowstone dust instead.
Then I did a bit of research on actual cucumbers and found out that they are from the same family as pumpkins, which are already in minecraft, so I decided to include them in the recipe as well.
So I think that pumpkin seeds are much better choice for the recipe than glowstone dust as it would also make it more consistent with all the other 2 recipes.
I like to keep cosmetic blocks cheap, and anvils are not cheap
Well, when making the recipe, the fact that corals will be get by smashing coral blocks with a hammer was kinda obvious to me, but I had no I idea how to make the coral fans. I had a few ideas like smashing corals with a hammer again.
...But then, as I was looking on the minecraft wiki I found out that coral fans kinda look like flat versions of the corals, I remembered many saturday morning cartoons like those from Warner Brothers or Hanna Barbera, which also made me realize that anvils in Inspirations work a lot like the hammers in Ex Nihilo, so that's where the whole Anvil thing came from.
And since I couldn't think of anything better I just used that recipe.
Just so you know I am implementing some of your ideas in Ex Nihilo Fabrico.
Just so you know I am implementing some of your ideas in Ex Nihilo Fabrico
I tried playing with Ex Nihilo Fabrico a bit and I gotta say it's amazing seeing something I once envisioned. I also realy like the fact you decided to use my Salt texture. I also really like most of the changes you made, like Coral Fans just being made by smashing the coralls with the hammer again, or water-logging sieves to make the various water plants.
Over all, I liked these additions very much, and am looking forward to what you will add next. If you are intrested, I can also make some more textures and ideas (my discord is Cat21#3967 btw). I'm not able to help a lot with code though, since I'm not really experienced in that area, but that might change as I'm currently trying to learn Java.
Hello everyone! As Forge 1.14 is becoming more and more stable, I think it would be a good time to think about how will we be able to give the player these new blocks in an Ex Nihilo fashion. In this post, I will be mainly focusing on the Corals and other sea plants added in 1.13 Update Aquatic. I don't think that these should be just another recipe for the Sieve, instead, I suggest growing them in Barrels.
1. Sea water Let's start at the beginning. To obtain all of these plants you will need Sea Water (if the dev wants he can just use regular water, but I prefer making a new liquid as it doesn't make sense to just start growing sea plants in a barrel of rain water). First, you fill a barrel of water with water, then add salt. Salt can be get from harvesting sand, with about the same chance as getting flint from gravel. Here is my own salt texture. Feel free to use. I made it look like a salt shaker to make it more distinguishable from sugar. Maybe you could get salt by clicking on sand with a Bottle? 🤔
If you want, you could also make it so Sea water generates in all ocean biomes instead of normal Water, but this could lead to some complications.
2. Coral Blocks You make coral blocks with dyes in a barrel of Sea water. Depending on which dye you choose, you will get a different Coral block, as seen on the picture below:
Then just wait until your coral block grows in the barrel, similarly to how dirt is composted. This process consumes the Sea water. Once the coral block is fully grown, you can pick it up.
3. Corals and Coral fans Corals can be be get by smashing a coral block with a hammer, while coral fans are get by smashing it with an anvil, similarly to Inspirations:
4. Sea Grass, Kelp and Sea pickles All of these recipes are practically the same, except you put a different ingredient into the barrel of sea water (well, 2 ingredients in case of the sea pickle), as seen bellow: Grass seeds for sea grass, for... well... ...obvious reasons, wheat seeds for kelp because they are both used for cooking and pumpkin seeds + glowstone dust for sea pickles becuase 1. Irl cucumbers (not sea pickles) belong in the same family as pumpkins and 2. In minecraft sea pickles glow.
After some time these plants will start growing around the walls of the barrel. Unlike the coral block, these recipes do not consume the sea water. Then, you once you get them you can craft them into seeds.