I separated CharacterScreen packets and Game packets because :
CharacterScreen packets does not need a player to be instanciated ingame to be accessed while Game Packets needs a player to have a character instanciated to be sent by client.
It's a V1, I think we will probably look forward for a better review once ChickenAPI will be more mature :)
I separated CharacterScreen packets and Game packets because :
CharacterScreen packets does not need a player to be instanciated ingame to be accessed while Game Packets needs a player to have a character instanciated to be sent by client.
It's a V1, I think we will probably look forward for a better review once ChickenAPI will be more mature :)