This packet is sent when you add an object to your miniland
Packet Header
addobj
Packet Content
{itemslot} {MapX} {MapY}
Few examples
addobj 1 22 8 - adds the smallest warehouse to the map position X:31 Y:3 -> default position cant change x:22 y:8 is the the position where you click on the miniland map
addobj 0 14 7 - adds the big warehouse to the map position x:31 Y:3 - see above
addobj 3 21 22 - adds Lv3 Minigame (Stone thingy, dont know english name) to the map position X:21 Y:22
PacketName
addobj
Packet Usage
This packet is sent when you add an object to your miniland
Packet Header
addobj
Packet Content
{itemslot} {MapX} {MapY}
Few examples
addobj 1 22 8
- adds the smallest warehouse to the map position X:31 Y:3 -> default position cant change x:22 y:8 is the the position where you click on the miniland mapaddobj 0 14 7
- adds the big warehouse to the map position x:31 Y:3 - see aboveaddobj 3 21 22
- adds Lv3 Minigame (Stone thingy, dont know english name) to the map position X:21 Y:22