Blu3wolf / CNA-Assistant

A tool to keep track of unit information and status for the board game, Campaign for North Africa.
GNU General Public License v3.0
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Implement Hex system for unit movement and map #23

Open Blu3wolf opened 5 years ago

Blu3wolf commented 5 years ago

Adding a hex class is not hard, using advice from https://www.redblobgames.com/grids/hexagons/

Adding a map implementation based on it seems a little less obvious. Core features would be the user not needing to calculate CPs and BreakdownPoints themselves, as the move command could examine the path supplied directly to determine BreakdownPoints and CP costs for terrain by traversing the path and counting costs.