Closed Slow-th closed 4 years ago
Derp~ Don't use github much, I assume this should go in the "Pull requests" :P
Edit: Actually this doesn't go there, it probably belongs here but I'll let it chill in the trash for now, while I figure out where and how to put this-
Nope, issues is the correct place to put it =P
Sandbags seem a bit useless, and I don't think they'd be that explosion resistant. Bayonets on the other weapons+drill wouldn't really work IMO, I feel like they're a bit heavy to hit people with a small blade with any acuracy. It also doesn't feel like it's "new" in any way. What might be interesting would be an upgrade to the railgun that extends the rails a little bit outside of the "housing": The rails are connected to some serious HV capacitors, touching them (or getting hit with them) would be quite dangerous. A more powerful Faraday suit isn't going to happen, though I'd still like one. See #1169 for details, but @BluSunrize essentially wanted TC's to be useful against players as well as mobs, which it wouldn't be if players could evade the damage for a fairly low cost.
Adding to this (now that I actually have time to phrase a full reply):
Instead of sandbags if you make them using iron rods you could make a HESCO barrier, which would be a simpler task to model? A HESCO barrier
Or as something that might fit the theme better maybe have it use treated planks and dirt to make a trench wall kind of thing, that might be cool.
Hello just a few suggestions, to those who don't understand and want to complain, I sent a comment to check if and where to suggest things so chill before you chat me out. Sandbags: Just some hemp fabric and sand, mostly for decor maybe some blast resistance Bayonets: Allow the bayonets on the chem thrower, rail-gun and maybe drill~(just for giggles) Reinforced Faraday: I get it Faraday is supposed to be weak but something to protect you from tesla-coils but maybe add a reinforced Faraday armor recipe. It could also have some debuff