BluSunrize / ImmersiveEngineering

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Problems with local server host #5431

Closed EEdle506 closed 2 years ago

EEdle506 commented 2 years ago

Minecraft Version

1.19

Immersive Engineering Version

ImmersiveEngineering-1.19.2-9.0.0-153

Expected Behavior

Mod won't start with localhost server. Error code: java.lang.IndexOutOfBoundsException: readerIndex(5).

Actual Behavior

I tried to delete all mods and setuped just immersive. We tested this mod with my friend and every time

Steps to reproduce

  1. Download the mod;
  2. Start local server;
  3. Invite friend.

Debug Crash Log

java.lang.IndexOutOfBoundsException: readerIndex(5)

mindforger commented 2 years ago

Please add the full crashlog file using pastebin, this singular line helps nobody

BluSunrize commented 2 years ago

As mindforger already said (though mind, seriously, we can moderate our own issue tracker, thanks):

Provide a full log. It literally says so in the issue template, you completely ignored it.

wiphand commented 2 years ago

Have same problem. issue is the logs really don't have anything much at all. Host side its completely empty:

[23:22:43] [Render thread/INFO]: [System] [CHAT] Local game hosted on port 49952 [23:22:43] [Sound engine/ERROR]: Creating buffer: Invalid parameter parameter value. [23:22:52] [User Authenticator #1/INFO]: UUID of player Wispyrose is xxx [23:22:56] [Server thread/INFO]: Using new advancement loading for net.minecraft.server.PlayerAdvancements@33add052 [23:22:56] [Server thread/INFO]: Wispyrose[/[xxx]:58667] logged in with entity id 779 at (-1171.8033293580868, 68.0, -238.69999998807907) [23:22:56] [Server thread/INFO]: Wispyrose joined the game [23:22:56] [Render thread/INFO]: [System] [CHAT] Wispyrose joined the game [23:22:57] [Server thread/INFO]: Syncing config to Wispyrose (xxx) [23:23:01] [Server thread/INFO]: Wispyrose lost connection: Disconnected [23:23:01] [Server thread/INFO]: Wispyrose left the game [23:23:01] [Render thread/INFO]: [System] [CHAT] Wispyrose left the game

and then joining side

[13:03:43] [Render thread/WARN]: java.lang.Throwable: Can't get entityTexture for translation{key='entity.minecraft.creeper', args=[]} [13:03:47] [Netty Client IO #3/ERROR]: Received empty payload on channel immersiveengineering:main [13:05:40] [Netty Client IO #3/WARN]: Packet not registered: ClientboundDisconnectPacket [13:05:40] [Render thread/INFO]: JEI StartEventObserver received class net.minecraftforge.client.event.ClientPlayerNetworkEvent$LoggingOut [13:05:40] [Render thread/INFO]: JEI StartEventObserver transitioning state from JEI_STARTED to DISABLED [13:05:40] [Render thread/INFO]: Stopping JEI [13:05:40] [Render thread/INFO]: Removed all colony views [13:05:40] [Render thread/INFO]: Mapping halted in: xxxx [13:05:42] [Render thread/WARN]: Client logged off. Resetting Pack Meta and Reloading State

BluSunrize commented 2 years ago

I mean, if you're not gonna give me a crash log, I might as well close this.

I'll happily reopen the issue once full log files have been provided.

wiphand commented 2 years ago

there is no crash log unless the crash folder is supposed to be in a different folder from this. the snippets i sent are from latest logs. i don;t know if i can send the entire thing as there are idenfiable infos there that i'd have to go through hundreds of spam lines to remove unknown

BluSunrize commented 2 years ago

And the issue template literally tells you to generate a debug crash log.

wiphand commented 2 years ago

The bug template tells you how to make and to make a debug crash log. A crash issue template tells me to get a crash log that does not exist for the issue. A natural categorization for this occurrence is a crash imo. Not to mention this is not my issue so i never saw the templates. https://bytebin.lucko.me/5cBa7P9ZDc Debug crash. I get the index out of bounds sometimes directly on world join sometimes after multiple 10 of minutes of play sometimes 3 times in a couple minutes.

The ops force crash would have been more useful given that he tried it with just your mod if i understand it correctly. I'm playing with a significant amount.

BluSunrize commented 2 years ago

This was literally opened with the bug template. And then that template was fully ignored.

And I am talking to the OP most of all. I want their friggin log, since they reported the issue. But thank you for your contribution.