BluSunrize / ImmersiveEngineering

Wires, transformers, high voltage! Bzzzzt!
Other
782 stars 389 forks source link

[Potential bug] HV Wire Connectors converting to EU (Conversion too high) #721

Closed koalalord9999 closed 8 years ago

koalalord9999 commented 8 years ago

This may have been posted before, not too sure, but here it goes.

Version: ImmersiveEngineering-0.5.4 Pack: FTB Infinity Evolved 2.1.3

I have 5 HV Wire Connectors on my Molecular Transformer, connected directly to an Energy Pylon from Draconic Evolution (Transports infinite rf/t) with 5 more HV Wire Connectors, bridged obviously with HV Wires, and it says that the Molecular Transformer is receiving 8166 eu/t when it should only be just over 5k eu/t based on wiki conversion rates. So, it's draining 32k rf/t with 5 cables, which max out should be only 20k rf/t. Is this some kind of calculation error on the wires? Or am I just going crazy thinking 1024 x 5 is 5k, not 8k? xD

koalalord9999 commented 8 years ago

PS I also have 8 Mass Fabricators connected in the same way (5 HV cables on a pylon 5 on Mass Fab) and I have no idea how much it's pulling out, but 8 mass fabs is pulling out way more power then I'm producing (Almost 1m rf/t) and I know 40x4k is not even close to 1 million. lol

BluSunrize commented 8 years ago

First off: This is FTB Infinity. They apparently incapable of updating their mods, IE 0.5.4 is woefully outdated. Secondly: This is FTB Infinity. They change every goddamn config known to man.

So A) I don't do support on an IE version as old as that. Chances are whatever you are encountering was fixed months ago. B) I'm not liable if someone fucked up the configs.

bookerthegeek commented 8 years ago

FYI update for infinity etc is 2dec. They are updating to the latest and yeah it already got fixed.

@blusunrize amazing mod! Look forward to playing with the new toys.