Reconstruction of watertight meshes, annotated volumes and center line skeletons of neuroscience spatial structures from non-watertight inputs, segmented masks, skeletons of NGV morphologies and volumes.
We need to implement multiple resampling schemes to resample the morphology skeletons to be able to optimize the mesh generation time and the quality of the resulting surfaces.
We need to implement multiple resampling schemes to resample the morphology skeletons to be able to optimize the mesh generation time and the quality of the resulting surfaces.