Closed jcpt928 closed 6 months ago
Soo, no offence to your issue complexity, but...
... i'll need some more info:
Are you using SpongeForge or SpongeVanilla, and which version exactly?
Whats the full BlueMap-version including the target? (latest
is not enough, and i'd need to know if you are using the sponge version or the forge version of bluemap)
Your full overworld map-config file would be nice too.
The ticket form would have included all of those ;)
Ha! It was about 1 AM; so, I wasn't all there. Irony is, I pulled in an old 1.<9 world, and that renders just fine! :P
The map I'm trying to get to render is from:
SpongeVanilla - 1.20.6-11.0.0-RC1618-universal BlueMap - 3.21 for 1.20.6
Thanks, so i can reproduce your issue. It's a bug in bluemap's map-id generation. That bug has been fixed in the newest snapshots already (since it does things completely differently there).
You can still make it work with your version on your end with a small trick:
BlueMap should have created 3 bluemap.id
files in your Gargantua
world-folder. one in Gargantua
one in Gargantua/DIM-1
and one in Gargantua/DIM1
.
The problem is that the content of them is the same in each file, but it has to be different.
So:
bluemap.id
files in a text-editor and replace the content with a couple of random lettersAfter that bluemap should start generating them correctly :)
One more side-note: It is interesting that bluemap (almost) works on sponge-API 11 at all .. since it was compiled for sponge-API 8.2 (1.16.5) ^^
I will close this issue, as this bug does not exist in the snapshots and thus will be fixed with next full release as well :)
No offense to your ticket form; but, my issue is not that complex.
Debian 12, Sponge server for 1.20.6, no crazy server customization beyond Vanilla configuration, latest BlueMap version is the only mod, minimal modification of BleuMap map configuration. Nether rendering fine, End not yet visited, Overworld has a good amount of exploration - Overworld and End maps both render as bedrock with mushrooms.