Open cyrilpreiss opened 1 year ago
The shader can support this and has internal code to make it work quickly. Just need to look into the Pymax API for this feature. To see if I can get it to work with reshade.
On Mon, Sep 11, 2023 at 10:16 AM cyrilpreiss @.***> wrote:
Hi,
My pimax cristal has been updated and eye tracking is enabled.
Does companion app support eye tracking foveated rendering ?
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I can also test this. :)
Hi,
My pimax cristal has been updated and eye tracking is enabled.
Does companion app support eye tracking foveated rendering ?