Bluenix2 / crackout

A now archived breakout clone, crackout! Because crack is a synonym of break.
MIT License
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Platform - Ball collisions #17

Open Bluenix2 opened 4 years ago

Bluenix2 commented 4 years ago

Because of how both Platform and Ball are designed it means that they don't really interact with each other. For example as the ball is moving next to the platform, do we want to have some form of interaction with perhaps pushing the ball or is this good design. Maybe the platform should only collide at the top and not sides? ezgif com-video-to-gif Notice how platform slows down as it collides with ball, it should stop but since the ball is moving like / it means that it gives space for platform. In the end you can see how the platform goes back to it's normal speed.