Open Bluesheep33 opened 3 months ago
depends on #3
use alternative now that #3 is possible to do. should store all player data in a db -> create db + service/repo/controller
depends on #16
use the new connect event in palserver api to link username with steam name
generate a list of all active/inactive players with use of long polling
or alternatively try to subscribe to whenever a player joins and then make an api request (need to be able to parse server console information for this)