BoBoBaSs84 / Los.Santos.Dope.Wars

The modification is an attempt to bring the "trade" game mechanics from Chinatown Wars to the fictional state of San Andreas.
MIT License
4 stars 1 forks source link

chore(deps): bump LemonUI.SHVDN3 from 1.10.0 to 2.0.0 #245

Closed dependabot[bot] closed 8 months ago

dependabot[bot] commented 8 months ago

Bumps LemonUI.SHVDN3 from 1.10.0 to 2.0.0.

Release notes

Sourced from LemonUI.SHVDN3's releases.

2.0

  • NEW: Added extra package for the Async version of Alt:v (#118)
  • NEW: Added Celebration scaleform (#120)
  • NEW: Added Countdown scaleform (#121)
  • NEW: Checkbox textures can now be customized (#125)
  • NEW: NativeListItem and NativeDynamicItem can now be set to null (#131 #137)
  • NEW: Added support for ScriptHookVDotNetCore (#101)
  • NEW: Moved tools to it's own namespace (#140 #141 #142 #145)
  • NEW: Added static property to get the current resolution (#143)
  • NEW: Added static property to get the current safe zone size set in the configuration (#146)
  • NEW: Separators can now have text and are skipped automatically (#139 #134)
  • NEW: Added support for Bink Video (#133 #149)
  • NEW: Added animations via Texture Dictionaries (#153 #102)
  • NEW: LemonUI.RageMP.cs is now included directly in the NuGet Package (#154)
  • FIX: SHVDN3 now uses full debug symbols, restoring the line numbers in stack traces (#132)
  • FIX: The hover check now correctly uses the IsHovered property (#147)
  • FIX: You can no longer set string properties to null, as this would crash the game when calling natives (#123)
  • FIX: You can no longer pass null arguments to BaseScaleform.CallFunction to prevent crashes (#124)
  • FIX: Unsafe blocks are now used for the natives that require pointers (#119)
  • FIX: Alt:v now uses GetGameTimer instead of MsPerGameMinute, fixing all of the time checks (#151)
  • FIX: Time now uses long values to prevent overflows (#152)
  • FIX: Added back missing SubtitleFont property in NativeMenu (#155)
  • CHORE: Renamed references from absolute to scaled, as they are 1080p scaled resolutions (#144)
Commits
  • d4257ce Added back missing SubtitleFont
  • fe77edf Fixed SHVDN3 folder being used for SHVDNC
  • 8e69adc Updated versions of the pages deploy and artifact actions
  • 34424de Fixed BeforeTargets being set to PostBuildEvent
  • 2e7bcd9 Merge the CS files before the build
  • b5b8487 Include LemonUI.RageMP.cs in the NuGet package
  • d1fc249 Added MORE missing null checks
  • cbdf910 Use long values for the time
  • 9f12ff3 Fixed MsPerGameMinute being used instead of GetGameTimer in Alt:V
  • e97af6c Switch to unsafe blocks for SHVDN
  • Additional commits viewable in compare view


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