BoBoBaSs84 / Los.Santos.Dope.Wars

The modification is an attempt to bring the "trade" game mechanics from Chinatown Wars to the fictional state of San Andreas.
MIT License
4 stars 1 forks source link

chore(deps): bump LemonUI.SHVDN3 from 2.0.0 to 2.1.0 #267

Closed dependabot[bot] closed 3 months ago

dependabot[bot] commented 3 months ago

Bumps LemonUI.SHVDN3 from 2.0.0 to 2.1.0.

Release notes

Sourced from LemonUI.SHVDN3's releases.

2.1

  • NEW: Added support for custom shadows in ScaledText's (#169)
  • FIX: NuGet Packages now explicity include the documentation (#173)
  • FIX: Menus will no longer hang and crash the game when navigating with only separators (#158)
  • FIX: Objective Timer Bars can now properly be set to zero (#168)
  • FIX: Changed a typo in the constructor of NativeMenu (#166 #171)
  • FIX: Fixed typos in the readme (#172)
  • FIX: ScaledAnim properly overides DrawSpecific(PointF, PointF) (#170)
  • FIX: FixIndexIfRequired in NativeListItem no longer causes a NativeListItem (#165)
  • FIX: NativeCheckboxItem, NativeSeparatorItem, NativeSlidableItem and NativeSubmenuItem now properly handle custom backgrounds (#163)
Commits
  • f137f3a Explicitly include the README.md
  • 3357156 Added custom shadow styles
  • 44e6e2e Properly fix #158
  • 581ef4d Set the LangVersion to latest and RootNamespace
  • 50bac98 Fixed infinite navigation problem
  • c0dd52f Fixed Timer Bar Objective being unable to be set to zero
  • 9a970c3 Merge pull request #172 from Michael21107/patch-1
  • e17dbce Update README.md
  • 76936d1 Merge pull request #171 from Hxrv3y/Native-fix
  • 6808d5f Tweak(NativeMenu): Fix spelling error
  • Additional commits viewable in compare view


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