BoBoBaSs84 / Los.Santos.Dope.Wars

The modification is an attempt to bring the "trade" game mechanics from Chinatown Wars to the fictional state of San Andreas.
MIT License
4 stars 1 forks source link

chore(deps): bump LemonUI.SHVDN3 from 2.1.0 to 2.1.1 #268

Closed dependabot[bot] closed 3 months ago

dependabot[bot] commented 3 months ago

Bumps LemonUI.SHVDN3 from 2.1.0 to 2.1.1.

Release notes

Sourced from LemonUI.SHVDN3's releases.

2.1.1

This release has the same content as 2.1, except that #169 was reverted due to a comment pointed out by @​kagikn in #174.

  • FIX: NuGet Packages now explicity include the documentation (#173)
  • FIX: Menus will no longer hang and crash the game when navigating with only separators (#158)
  • FIX: Objective Timer Bars can now properly be set to zero (#168)
  • FIX: Changed a typo in the constructor of NativeMenu (#166 #171)
  • FIX: Fixed typos in the readme (#172)
  • FIX: ScaledAnim properly overides DrawSpecific(PointF, PointF) (#170)
  • FIX: FixIndexIfRequired in NativeListItem no longer causes a NativeListItem (#165)
  • FIX: NativeCheckboxItem, NativeSeparatorItem, NativeSlidableItem and NativeSubmenuItem now properly handle custom backgrounds (#163)
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