BobMowzie / MowziesMobs

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[1.18.2] Extreme Lag Spikes while fighitng Umvuthi #738

Closed InteJason closed 1 month ago

InteJason commented 4 months ago

Forge: 40.2.17 Mowzies Mobs: 1.6.2 Geckolib: 1.18-3.0.57

World freezes for 10-15 seconds for every few ticks, spark profiler shows that the function EntitySunstrike.damageEntityLivingBaseNearby() is causing issues?

https://spark.lucko.me/QLPO9RACnG?hl=15182

BobMowzie commented 4 months ago

What other mods do you have?

InteJason commented 4 months ago

Over 200... I'll do a binary search to find the incompatible mod in the next few days. It did not happen with the previous versions (Baraoko Chief) though

BobMowzie commented 4 months ago

Do you have any Airships mods? Or Create?

InteJason commented 4 months ago

I have the Create mod installed, no airship mods

InteJason commented 4 months ago

I found the cause: Radium Reforged. After removing that mod the lag spikes are gone. Would you happen to know exactly which function of Radium is causing this issue so I can disable that instead of the entire mod? https://github.com/CaffeineMC/lithium-fabric/wiki/Configuration-File Thanks in advance!

BobMowzie commented 4 months ago

Hmm I think I know what's wrong on my end too.

BobMowzie commented 4 months ago

Try turning off entity collision optimization

InteJason commented 4 months ago

mixin.entity.collisions mixin.entity.stream_entity_collisions_lazily

I've disabled these two options, but the issue remains :/

BobMowzie commented 4 months ago

Alright I'll try patching it on my end