LeoConsole is a terminal with many features! It allows you to quickly and easily program smaller or larger console functions or use those of others. It is written in C# 10 under .NET 6
it looks like the commands are still registered before PluginMain() ist called, so new commands added in PluginMain() are ignored.
Registering commands inside PluginMain() rather then inside PluginInit() should allow to use savepath etc while registering the command (e.g. essential for scripts plugin).
https://github.com/BoettcherDasOriginal/LeoConsole/blob/35f5bdffa2a3d72779658009a734ede6263f47e1/src/LeoConsole/LeoConsole.cs#L115
it looks like the commands are still registered before
PluginMain()
ist called, so new commands added inPluginMain()
are ignored.Registering commands inside
PluginMain()
rather then insidePluginInit()
should allow to use savepath etc while registering the command (e.g. essential for scripts plugin).