I wanted to draw some simple 3D shapes with racket/gui/easy, and it turned out to be rather non-obvious how to approach this -- both how to handle events, and how to get a canvas where I could issue OpenGL calls (without getting strange X11 errors). An example might help people (including myself-in-the-future) figure this out.
There's still a couple little oddities. Feedback welcome.
I wanted to draw some simple 3D shapes with racket/gui/easy, and it turned out to be rather non-obvious how to approach this -- both how to handle events, and how to get a canvas where I could issue OpenGL calls (without getting strange X11 errors). An example might help people (including myself-in-the-future) figure this out.
There's still a couple little oddities. Feedback welcome.