Bolt-Development / the-darkest-forest

BDT's debut title
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Use multiple channels to handle music and sounds #35

Open ghost opened 11 years ago

ghost commented 11 years ago

The audio should be handled in multiple channels to allow simultaneous sounds effects/music. The Music will be handled by a separate controller utilising pygame.mixer.music. The sound effects will at first be handled on one channel but later can be expanded to have multiple channels to allow for simultaneous sounds with dynamic levels.

joshbyrom commented 11 years ago

I support this issue.