Closed M1raclee closed 5 years ago
If disable and enable a gameobject (SetActive(false); SetActive(true)) with script, inherited from GlobalEventListener the problem will be solved.
@ByvDeveloper ,
Have you tried to override the PersistBetweenStartupAndShutdown() on your GlobalEventListener ?
PersistBetweenStartupAndShutdown()
GlobalEventListener
https://doc-api.photonengine.com/en/bolt/current/class_bolt_internal_1_1_global_event_listener_base.html#af082a91e959e610279268bd0c8af571b
How to reproduce issue
If disable and enable a gameobject (SetActive(false); SetActive(true)) with script, inherited from GlobalEventListener the problem will be solved.
Configuration