Other notes:
This issue is causing us concern, because we think it might cause us to fail VRC.Quest.Functional.11, which is required to ship on the Meta Quest Store. We're looking for advice on how to deal with this situation.
There is some notes here from another Photon product which indicates that this is a known issue.
Is the only workaround to reconnect to the game when the player puts the headset on again, or is there anything else we can do?
Describe the bug Bolt disconnect earlier than expected when app is not focused on Oculus Quest.
To Reproduce Steps to reproduce the behavior:
Expected behavior I expected the connection to only timeout after we reach the timelimit set by the 'Timeout' field in Bolt Settings.
Actual behavior Host disconnect the Clients way sooner, usually 10-30 seconds in.
Desktop (If applicable, please complete the following information):
Additional context
Other notes: This issue is causing us concern, because we think it might cause us to fail VRC.Quest.Functional.11, which is required to ship on the Meta Quest Store. We're looking for advice on how to deal with this situation.
There is some notes here from another Photon product which indicates that this is a known issue.
Is the only workaround to reconnect to the game when the player puts the headset on again, or is there anything else we can do?