Open BonneCW opened 6 years ago
Okay, the fix is to reset the patch for invisible object rendering (at least a part of it). But then in Khorana Prolog the aquamarines are visible again -.-
It also depends which meshes/textures are near the torch. Maybe problem with reflection?
According to players this works in the original version but is broken in XR, so it seems like I broke something.