BonneCW / GD3D11

D3D11-Renderer for Gothic and Gothic 2
GNU General Public License v3.0
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Torches don't give light #19

Open BonneCW opened 6 years ago

BonneCW commented 6 years ago

According to players this works in the original version but is broken in XR, so it seems like I broke something.

BonneCW commented 6 years ago

Okay, the fix is to reset the patch for invisible object rendering (at least a part of it). But then in Khorana Prolog the aquamarines are visible again -.-

AbsintheScripting commented 4 years ago

It also depends which meshes/textures are near the torch. Maybe problem with reflection?