Closed Rudloff closed 9 years ago
I get this error when I try to compile the game:
node convert src/data src/data/bin [tileset] Converting tileset "tiles.bg.png"... [tileset] Converting tileset "logo.bg.png"... [tileset] Converting tileset "title.bg.png"... [tileset] Converting tileset "animation.bg.png"... [tilerowmap] Converting tilerowmap "player.ch.png"... [tilerowmap] Converting tilerowmap "entities.ch.png"... [tileset] Converting tileset "title.ch.png"... [col] Converting tile collision data "tiles.col.png"... [blocks] Parsing 16x16 block defs "blocks.def.png" using tileset "tiles.bg.png"... [snd] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/logo.bg.png" with 128x24 pixels (16x3 tiles, 768 bytes as tileset) [tileset] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/title.bg.png" with 96x8 pixels (12x1 tiles, 192 bytes as tileset) [tileset] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/title.ch.png" with 64x32 pixels (8x4 tiles, 512 bytes as tileset) [tileset] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/animation.bg.png" with 128x32 pixels (16x4 tiles, 1024 bytes as tileset) [tileset] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/player.ch.png" with 64x160 pixels (8x20 tiles, 2560 bytes as tileset) [tilerowmap] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/entities.ch.png" with 64x128 pixels (8x16 tiles, 2048 bytes as tileset) [tilerowmap] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/tiles.col.png" with 128x128 pixels (16x16 tiles, 4096 bytes as tileset) [col] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/tiles.bg.png" with 128x128 pixels (16x16 tiles, 4096 bytes as tileset) [tileset] Done! [image] Loaded image "/home/pierre/Tuff.gb/src/data/tiles.bg.png" with 128x128 pixels (16x16 tiles, 4096 bytes as tileset) [image] Loaded image "/home/pierre/Tuff.gb/src/data/blocks.def.png" with 256x256 pixels (32x32 tiles, 16384 bytes as tileset) [blocks] Done! [map] Converting tiles JSON Map "main.map.json"... [map] Done! Complete! [gbasm] Title: TUFF [gbasm] Mapper: MBC5 [gbasm] ROM: 65536 bytes in 4 bank(s) [gbasm] RAM: 8192 bytes in 1 bank(s) [gbasm] BATTERY: yes ROM0 @ $0000 (10206 of 16383 bytes used) ( 6177 free) - $0040-$0042 ######## ( 3 bytes) (Core $0040) - $0043-$004f ........ ( 13 bytes) - $0050-$0052 ######## ( 3 bytes) (Core $0050) - $0053-$00ff ........ ( 173 bytes) - $0100-$0143 ######## ( 68 bytes) (Core $0100) - $0143-$014f ######## ( 13 bytes) (Core Rom Header) - $0150-$0457 ######## ( 776 bytes) (CoreCode) - $0458-$0733 ######## ( 732 bytes) (EntityLogic) - $0734-$0b5f ######## ( 1068 bytes) (MapLogic) - $0b60-$1d35 ######## ( 4566 bytes) (PlayerLogic) - $1d36-$1ed5 ######## ( 416 bytes) (SaveLogic) - $1ed6-$20f2 ######## ( 541 bytes) (SpriteLogic) - $20f3-$22be ######## ( 460 bytes) (ScreenLogic) - $22bf-$2825 ######## ( 1383 bytes) (SoundLogic) - $2826-$28d6 ######## ( 177 bytes) (GameLogic) - $28d7-$3ffe ........ ( 5928 bytes) ROMX[1] @ $4000 ( 7435 of 16383 bytes used) ( 8948 free) - $4000-$5d0a ######## ( 7435 bytes) (Bank1 Data) - $5d0b-$7ffe ........ ( 8948 bytes) ROMX[2] @ $4000 ( 4721 of 16383 bytes used) ( 11662 free) - $4000-$5270 ######## ( 4721 bytes) (Bank2 Data) - $5271-$7ffe ........ (11662 bytes) WRAM0 @ $c000 ( 3760 of 4095 bytes used) ( 335 free) - $c000-$c09f ######## ( 160 bytes) (SpriteRam) - $c0a0-$c0d9 ######## ( 58 bytes) (PlayerRam) - $c0da-$c0de ........ ( 5 bytes) - $c0df-$c0df ######## ( 1 bytes) (GameRam) - $c0e0-$c0e5 ######## ( 6 bytes) (ScreenRam) - $c0e6-$c0eb ######## ( 6 bytes) (TitleRam) - $c0ec-$c0ff ........ ( 20 bytes) - $c100-$caff ######## ( 2560 bytes) (MapBufferRam) - $cb00-$cb30 ######## ( 49 bytes) (SoundRam) - $cb31-$cbff ........ ( 207 bytes) - $cc00-$cc9f ######## ( 160 bytes) (SpriteRamMeta) - $cca0-$ccff ........ ( 96 bytes) - $cd00-$cf23 ######## ( 548 bytes) (EntityRam) - $cf24-$cff7 ######## ( 212 bytes) (MapRam) - $cff8-$cffe ........ ( 7 bytes) WRAMX[1] @ $d000 ( 2560 of 4095 bytes used) ( 1535 free) - $d000-$d9ff ######## ( 2560 bytes) (DataRam) - $da00-$dffe ........ ( 1535 bytes) HRAM @ $ff80 ( 27 of 127 bytes used) ( 100 free) - $ff80-$ff89 ######## ( 10 bytes) (CoreDMACode) - $ff8a-$ff9a ######## ( 17 bytes) (CoreVars) - $ff9b-$fffe ........ ( 100 bytes) cp: cannot create regular file `tools/emu/roms/tuff.gb': No such file or directory make: *** [rom] Error 1
Seems like there were some outdated lines in the Makfile. Should be working now :)
I get this error when I try to compile the game: