BoolClub / ProjectCrusade

First project of RHS Software Development Club
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Lighting shaders #7

Open christiancosgrove opened 8 years ago

christiancosgrove commented 8 years ago

Implement shaders for per-pixel lighting.

christiancosgrove commented 8 years ago

https://github.com/mono/MonoGame/wiki/Effects-And-Shaders

christiancosgrove commented 8 years ago

http://stackoverflow.com/questions/23733470/monogame-and-fx-files

AnonymousNix commented 8 years ago

If we could figure out how to properly implement the "experimental graphics", We may be able to do this.

christiancosgrove commented 8 years ago

Yeah, that's not really the issue. You mentioned a problem importing shaders--that's the main issue. I would probably be able to write necessary shaders to do this.

christiancosgrove commented 8 years ago

It's mostly an issue of figuring out how to import shaders into MonoGame, which in theory behaves the same as XNA, but in practice requires a bit of extra work (frustratingly). One example is importing SpriteFonts, which is usually a very simple process.