BoomingTech / Piccolo

Piccolo (formerly Pilot) – mini game engine for games104
MIT License
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rewrite jolt engine debug renderer for cross-platform #366

Open yangfengzzz opened 2 years ago

yangfengzzz commented 2 years ago

I found the debug renderer is used from jolt engine only support DX11. I think it is better to rewrite by using Vulkan to support debug in macos.

hyv1001 commented 2 years ago

Yes, it is better to implement the jolt renderer with the engine's rendering system. It's on our roadmap.