Open yangfengzzz opened 2 years ago
I found the debug renderer is used from jolt engine only support DX11. I think it is better to rewrite by using Vulkan to support debug in macos.
Yes, it is better to implement the jolt renderer with the engine's rendering system. It's on our roadmap.
I found the debug renderer is used from jolt engine only support DX11. I think it is better to rewrite by using Vulkan to support debug in macos.