Boomslangnz / FFBArcadePlugin

Plugin to add force feedback and rumble effects to various arcade games
GNU General Public License v3.0
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OutRun 2 SP SDX don't run with opengl32.dll in folder TP/TP (teknoparrot 1.0.0.804) (FFB 2.0.0.14) #26

Closed Aynshe closed 1 year ago

Aynshe commented 1 year ago

Hi,

OutRun 2 SP SDX don't run with opengl32.dll in folder TP/TP (teknoparrot 1.0.0.804) FFB (2.0.0.14)

Crash after the box dialog teknoparrot.

Thx

Aynshe commented 1 year ago

Hi,

OutRun 2 SP SDX don't run with opengl32.dll in folder TP/TP (teknoparrot 1.0.0.804) FFB (2.0.0.14)

Crash after the box dialog teknoparrot.

Thx

I just found a solution by searching on a forum... you have to use "sdl2.dll v2.0.9.0 and opengl32.dll v2.0.0.4"!

Is there a solution for a future version? or the problem is related to teknoparrot?

OutrunK1 commented 1 year ago

hey my Outrun is still crashing after the box dialog. So did you grab files from two different versions? Did you copy both of them to both the jennifer file and teknoparrot or just teknoparrot. Do you think you can link the forum you found the answer on? thanks

Aynshe commented 1 year ago

hey my Outrun is still crashing after the box dialog. So did you grab files from two different versions? Did you copy both of them to both the jennifer file and teknoparrot or just teknoparrot. Do you think you can link the forum you found the answer on? thanks

Hi, dont remember... for forum maybe here http://forum.arcadecontrols.com/index.php?topic=157734.240 or emuline but the forum is down.

Boomslangnz commented 1 year ago

Thanks for info