Closed faluki1983 closed 10 months ago
Does this still occur? I have no such issue and done a bunch of work on Flycast recently
I have tested the latest release (2.0.0.31) and, yes, xbox controller (in my specific case an arduino emulating an xbox controller) stops working in flycast if the plugin is active. I think this could be related to issue #47
sorry for late reply on this again, i did look into this but couldn't resolve the issue at the time (March 14th) BUT it does seem its fixed on latest FFB Plugin version as ive just tested it out again today, if i tried old version from march 14th then it does indeed stop inputs
Seems i fixed it somewhere along the way :)
I have problems every time I install the FFBPlugin on flycast, the winmm.dll file crashes the controls (xbox controller) on the emulator and I can't play.