Boomslangnz / FFBArcadePlugin

Plugin to add force feedback and rumble effects to various arcade games
GNU General Public License v3.0
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some problem on WMMT6R by Moza R5 #43

Closed AlexFugui closed 12 months ago

AlexFugui commented 1 year ago

@Boomslangnz
use moza R5 and play wangan 6R

When I select moza R5 in FFB to play the game Will crash at the beginning of the game Now,the crash problem has been solved However, there will still be crashes during the game, and there will be no crashes when FFB is not used How to troubleshoot this problem?

FFBlog.txt FFBlog.txt This is a crashed ffblog

and this is my TeknoParrotUi version 1.0.0.0 There are customized content specially made for wmmt6R image

AlexFugui commented 1 year ago

crash problem has been solved

Because wangan6R requires the administrator to start TeknoParrotUi

So you need to set TeknoParrotUi, FFBPluginGUI and wmn6r.exe to start for the administrator

Now you can play normally and give strong feedback

But the problem of crash in the game is still undetectable

PS: It is best to install Visual Runtime Files

https://www.techpowerup.com/download/visual-c-redistributable-runtime-package-all-in-one/

image image

AlexFugui commented 1 year ago

Take a look at the project code This problem seems to have something to do with TeknoParrot Is there any way to continue troubleshooting?

Boomslangnz commented 1 year ago

? No one else has this issue across loads of people running ffb plugin on any games , I see no reason it would randomly crash during gameplay.

perhaps just rename d3d11 to winmm and try

AlexFugui commented 1 year ago

? No one else has this issue across loads of people running ffb plugin on any games , I see no reason it would randomly crash during gameplay.

perhaps just rename d3d11 to winmm and try

ok rename d3d11 file in ffb? I try now

crashes frequently occur today it is currently suspected that it is one of the graphics cards/TekonoParrot/ffb but if the selected device in the ffb is turned off, it will not crash there is no clue about troubleshooting :(

Boomslangnz commented 1 year ago

The ffb plugin file you copied to game folder is called d3d11.dll. Rename this to winmm.dll

AlexFugui commented 1 year ago

The ffb plugin file you copied to game folder is called d3d11.dll. Rename this to winmm.dll

ok I restest thk I will give feedback if there is any new situation

AlexFugui commented 1 year ago

The ffb plugin file you copied to game folder is called d3d11.dll. Rename this to winmm.dll

The force feedback disappears after renaming :( FFBlog.txt

Boomslangnz commented 1 year ago

Could you try an older version please, test 2.0.0.15 or so

we are investigating but helps with more testers.

someone else has same issue

Boomslangnz commented 1 year ago

https://mega.nz/file/VINkjabD#XaI-a3tvByA7dhsvEb4_Joldr_h3svCyhXul3LxYd-A

Please download this and try out to see if it fixes your crashes

AlexFugui commented 1 year ago

Could you try an older version please, test 2.0.0.15 or so

we are investigating but helps with more testers.

someone else has same issue

About 30 games have been played with version 2.0.0.15 without crash

About 20 games were played with version 2.0.0.25 without crashing, but once the game ended and lost the feedback of the return force, until the next game began to return to normal

AlexFugui commented 1 year ago

Could you try an older version please, test 2.0.0.15 or so we are investigating but helps with more testers. someone else has same issue

About 30 games have been played with version 2.0.0.15 without crash

About 20 games were played with version 2.0.0.25 without crashing, but once the game ended and lost the feedback of the return force, until the next game began to return to normal

I feel 2.0.0.25 version force feedback is more detailed

Boomslangnz commented 1 year ago

Did you test the new version i sent via mega link?

AlexFugui commented 1 year ago

Did you test the new version i sent via mega link?

yes i did

Boomslangnz commented 1 year ago

ok and no crash?

AlexFugui commented 1 year ago

ok and no crash?

yeah new version is ok but once the game ended and lost the feedback of the return force, until the next game began to return to normal

Boomslangnz commented 1 year ago

I don't understand sorry, lost the feedback of the return force and until next game began to return to normal

Could you explain in another way please?

AlexFugui commented 1 year ago

When I finish a game, when I select the map interface, there is no feedback on the back force, until the new game starts and the countdown ends, and then returns to normal

Sry, my English is not very good :(

Boomslangnz commented 1 year ago

I don't think there is meant to be any feedback when you are not racing

AlexFugui commented 1 year ago

I don't think there is meant to be any feedback when you are not racing

But when you select a map, wheel will automatically return to the center use new version only once

AlexFugui commented 1 year ago

this bug that the game started can be reproduced game will crash when starting the Hurong Internet Security or 360 Security software if close security before starting the game, it will not crash but no blocking record in the security software has been tested on 5 computers test version 2.0.0.25

Boomslangnz commented 1 year ago

well you need to set exclusion on game folder then