Closed ToodlePeep closed 2 days ago
to clarify the knocking is a very brief shake of the wheel, like probably happening on a single frame, short to the point that I can't identify the direction it occurs in, but I can sure feel it.
FFB log is full of this
DLLMAIN ENTERED process name: C:\retro\teknoparrot\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll thread attach DLLMAIN ENTERED process name: C:\retro\teknoparrot\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll thread attach DLLMAIN ENTERED process name: C:\retro\teknoparrot\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll thread attach DLLMAIN ENTERED process name: C:\retro\teknoparrot\TeknoParrot\BudgieLoader.exe default centering & friction values: 0 0 dll thread attach DLLMAIN ENTERED process name: C:\retro\teknoparrot\TeknoParrot\BudgieLoader.exe default centering & friction values: 0
Randomly, even though it's a different error, I tried renaming opengl32.dll to winmm.dll for the /teknoparrot/teknoparrot directory (based on this)and it appears to have fixed outrun only.
disregard everything I've written, it's turning off rumble/triggers that fixed it.
If it's fixed, can you close your issue?
FFB works and feels good, with the exception of a small clunking that happens what feels like every 2.5 seconds on the dot. Happens in all of the teknoparrot games I've tested so far, Wangan midnight 6, outrun, and daytona championship edition.