I really like the plugin and its modular architecture! Thank you for all your efforts. While playing around I found a need for both C++ and Blueprint physics calculation.
So I changed from BP-only to C++ implementation stubs, which can be overridden in derived classes.
I really like the plugin and its modular architecture! Thank you for all your efforts. While playing around I found a need for both C++ and Blueprint physics calculation.
So I changed from BP-only to C++ implementation stubs, which can be overridden in derived classes.