Open HakunamaTITS opened 3 years ago
Working on this soon. Thanks to some help from another member, the plan is to check item stats to see if it's corrupted vs clean, then, the first two steps you mentioned are ideal, and pickit will take care of choosing what to keep. For example:
[Name] == lightgauntlets && [Quality] == unique && [flag] != ethereal # [corrupted] == 0 || ([corrupted] == 1 && [FCR] == 30) // Magefist
Is there any update on the slamming of items?
Just need to create a pickit for the slam script. Anyone wanna take this up?
Example pickit line:
[name] == hydrabow && quality == unique # ([corrupted] == 0 || [corrupted] == 1 && [sockets] == 6) // Windforce Hydra Bow
This means it'll keep Windforce if it's
CLEAN ([corrupted] == 0
OR ||
It's Corrupted and has 6 sockets [corrupted] == 1 && [sockets] == 6)
So the idea is the item will get picked up. The script sees the item in inventory, slams it, pickit checks it again and now it's corrupted. If the new stat isn't in the pickit, then it'll toss it.
sry been burried at work. will try to complete it by end of week.
sry been burried at work. will try to complete it by end of week.
No worries, if I end up starting on it too I'll add it to the repo so you'll know what's still missing.
This would be a cubing.js edit in conunction with pickit. Flow is as follow:
Logic behind all this: