BoringBoredom / Frame-Time-Analysis

Web application that charts and compares multiple frame time logs at the same time. Compatible with FPS benchmarking programs such as PresentMon, OCAT, FrameView, CapFrameX, GeForce Experience or MangoHud
https://boringboredom.github.io/Frame-Time-Analysis/
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what is inefficient presentation mode? #2

Closed ghost closed 9 months ago

ghost commented 9 months ago

Hello, I'm trying to learn about frame time and latency optimization so I started collecting data first, the game I collected data from was League of Legends and I wanted to test the analyzer on the GitHub page, but I see a warning about inefficient presentation mode, it says exactly Hardware Composed: Independent Flip, Composed: Flip What is it and how can I solve this? Thanks.

BoringBoredom commented 9 months ago

Composed: Flip is considered inefficient because it's buffered/v-synced. The presence of more than one presentation mode means it changed while you were recording the trace. You probably alt-tabbed.

ghost commented 9 months ago

@BoringBoredom yeah i alt-tabbed, but how can i change the composed flip? I did not open the vsync on league of legend's settings, but gsync is enabled on nvidia control panel, even though my monitor is 165hz fps was like 200+ so dunno

BoringBoredom commented 9 months ago

Don't alt-tab while recording.