The demos have a problem. Shader attributes aren't properly handled:
specifically, different WebGL implementations do different things for
un-referenced attributes. I should either add textures, or use texture
coordinates.
Original issue reported on code.google.com by wonchun on 19 Sep 2011 at 9:09
Original issue reported on code.google.com by
wonchun
on 19 Sep 2011 at 9:09