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BosslandGmbH
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Trinity
Combat routines and other logic for Demonbuddy
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* Added new BarbarianRaekorIstvans routine
#68
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jubisman
closed
6 years ago
jubisman
commented
6 years ago
TargetUtil: added new 'skillRadius' parameter to TargetsInFrontOfMe type methods
BarbarianBase: added some Player.IsInTown checks to avoid unnecessary cooldown wait times
BarbarianRaekorIK: should now take FuriousCharge AoE into account when calculating MathUtil intersections
jubisman routines: will now also use movement skills to run away from avoidance whenever possible