Bouhm / stardew-valley-mods

My mods for Stardew Valley
MIT License
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[NPCMapLocations] Mod crashed when loading asset 'LooseSprites/map'. #34

Closed mathuin closed 6 years ago

mathuin commented 6 years ago

The first message is in white, so I suspect it's informational.

[NPC Map Locations] Unable to find default_map; loaded default map instead.

This was in red:

[NPC Map Locations] Mod crashed when loading asset 'LooseSprites/map'. SMAPI will use the default asset instead. Error details:
StardewModdingAPI.Framework.Exceptions.SContentLoadException: NPC Map Locations failed loading content asset 'assets\default_map.png' from ModFolder: there's no matching file at path '/home/jmt/.steam/steamapps/common/Stardew Valley/Mods/NPCMapLocations/assets/default_map.png'..
  at NPCMapLocations.ModMain.Load[T] (IAssetInfo asset) <0x40d287f0 + 0x001d6> in <filename unknown>:0 
  at StardewModdingAPI.Framework.ContentManagers.GameContentManager.ApplyLoader[T] (IAssetInfo info) <0x40fdb800 + 0x0046e> in <filename unknown>:0 
Bouhm commented 6 years ago

Downloading the files from https://www.nexusmods.com/stardewvalley/mods/239 should give you the missing file.

mathuin commented 6 years ago

I found the file in the repository. It wasn't installed into the package for some reason. Thanks!