Describe the bug
Dragging to drop, you can drag part-way into another square without the count going up; an extra piece will still drop, 1 more than the count was showing.
To Reproduce
Steps to reproduce the behavior:
Place some floor tiles so it's easy to see (I used Tavern 2x2's).
Drag to place multiple of an item on top of those tiles (I find the Brazier is the most obvious offender).
Before dropping, check the number shown -- also note how far overlapped the item is into a next square.
Additional context
Most often, it was dropped in the space that you dragged part-way into. However, in dragging a Brazier from a Tavern wall across floors to another tavern wall, I noticed it placed the extra piece BEFORE the tile I started dragging from -- and that piece was halfway inside the wall (I believe there is another bug report about dragging placing pieces overlapping).
Describe the bug Dragging to drop, you can drag part-way into another square without the count going up; an extra piece will still drop, 1 more than the count was showing.
To Reproduce Steps to reproduce the behavior:
Additional context Most often, it was dropped in the space that you dragged part-way into. However, in dragging a Brazier from a Tavern wall across floors to another tavern wall, I noticed it placed the extra piece BEFORE the tile I started dragging from -- and that piece was halfway inside the wall (I believe there is another bug report about dragging placing pieces overlapping).