Bouncyrock / TaleSpire-Beta-Public-Issue-Tracker

Issue tracker for the TaleSpire Beta
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Left Handed Mouse setting breaks the ability to place tilesets. #136

Open kenlyl opened 4 years ago

kenlyl commented 4 years ago

Describe the bug When in build mode, when I select any tilest asset and attempt to place it either by clicking to place a single, or click dragging to place multiple, the model asset disappears from the screen and only the white "pearl" cursor is left.

To Reproduce Steps to reproduce the behavior:

  1. Hit B to go into build mode
  2. Open up a tileset (all fail to function currently so any will do)
  3. select an individual tile and it will appear in the build space drag it to the selected spot
  4. Click or click drag to drag out the dashed volume to place the asset
  5. Preview of asset tile will disappear leaving nothing behind.
  6. you can use z or c to select a new asset and then behavior 3-5 will continue

ON A HUNCH I REALIZED IT MIGHT BE THE FACT THAT I USE A LEFT HANDED MOUSE... SWITCHED THE MOUSE BACK TO DEFAULT RIGHT HAND OPERATION AND TILES PLACE AS NORMAL. SO THE ISSUE ARISES WHEN YOU SET THE PRIMARY MOUSE BUTTON TO RIGHT INSTEAD OF LEFT. TalespireInvertedMouseIssue.zip

Screenshots/Videos/Twitch Clips Added a brief screen capture in zip. second .zip shows the behavior with switching of mouse buttons.

Additional context Unburden yourself of thoughts and musings here TalespireTilePlacementIssue.zip

sansorge commented 4 years ago

I ran into this as well and also have my mouse set to left-handed mode.

Bezekric commented 3 years ago

This happens to me as well. The program doesn't seem to care about the button setting of Windows 10 and instead always considers the mouse to be "right handed". While most things work by just using the wrong button, placing walls/floors/etc does not work at all. For some reason I can still place creatures without a problem.