Bouncyrock / TaleSpire-Beta-Public-Issue-Tracker

Issue tracker for the TaleSpire Beta
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Tiles occupying same space #174

Open Lemuura opened 4 years ago

Lemuura commented 4 years ago

Describe the bug Tiles occupying same space, see gif below.

To Reproduce Deleting some tiles and placing down new ones, then going to a different board and back, the deleted tiles show up and occupy the same space as the new ones. In this case it's grass and path blocks, but has also happened with roof tiles.

Screenshots/Videos/Twitch Clips https://gyazo.com/dcf9144acf2edaf12e13bc4682b2e326

apfournier commented 4 years ago

Had similar issues. I suspect #226 is a variant of the same issue also.

After a long session working on a map, left game and later re-entered to find that a number of tiles I had deleted and replaced were back, occupying the same space as the new tiles. In one case this was pretty groovy (turns out multiple "rubble" objects placed in the same space at different angles make a pretty nice rubble pile together), but mostly it meant ugly z-fighting and clipping issues.

Issue was not solely limited to tiles/objects occupying same space - a portcullis I had placed, deleted, and placed again elsewhere was visible in both positions it had occupied.

I tried deleting some of the extraneous objects, quitting, and loading again, but on the next visit a great deal of progress made before the latest session was lost, much to my dismay. Persistence issues, alas.

I'd like to echo the request I've seen in other reports for a button to force a save.