Closed cvrabie closed 3 years ago
From the screenshot it seems to me that this is the chromatic aberration effect doing its thing - you can turn it off in the settings. The effect gets stronger the further away from the center, so I presume it's just too strong on such a wide monitor making it less of a "nice visual effect" and more of "ew everything is blurry/weird". Can you confirm that this is the problem (= if turning off chromatic aberration fixes it)?
You are absolutely correct. Both the objects and the grid look correct if I turn off the chromatic aberration effect. Thank you for your help.
Describe the bug Objects look blurry and the grid looks duplicated towards the edge of super ultrawide monitors.
The majority of 3d games have issues in this area with the content looking stretched because of the single-camera barrel distortion but in this case, there seems to be more of a problem. Objects appear blurry and even the grid being seems duplicated in a different colour.
Objects and grid look right in the centre of the screen.
To Reproduce Steps to reproduce the behaviour:
Screenshots/Videos/Twitch Clips
Additional context Resolution: 5120×1440 Anti-Aliasing: SMAA Shadow resolution: High Shadow quality: Default Texture Resolution: Full Build: 6614241