Bouncyrock / TaleSpire-Beta-Public-Issue-Tracker

Issue tracker for the TaleSpire Beta
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Objects blury on super ultrawide monitor #883

Closed cvrabie closed 3 years ago

cvrabie commented 3 years ago

Describe the bug Objects look blurry and the grid looks duplicated towards the edge of super ultrawide monitors.

The majority of 3d games have issues in this area with the content looking stretched because of the single-camera barrel distortion but in this case, there seems to be more of a problem. Objects appear blurry and even the grid being seems duplicated in a different colour.

Objects and grid look right in the centre of the screen.

To Reproduce Steps to reproduce the behaviour:

  1. Open TaleSpire 6614241 in 5120×1440 resolution
  2. Enter build mode
  3. Activate the grid if not already active
  4. Move the mouse toward the edge of the screen and place an object
  5. Check if you need 3d glasses

Screenshots/Videos/Twitch Clips 2021-04-30_23-03-56

Additional context Resolution: 5120×1440 Anti-Aliasing: SMAA Shadow resolution: High Shadow quality: Default Texture Resolution: Full Build: 6614241

LuPro commented 3 years ago

From the screenshot it seems to me that this is the chromatic aberration effect doing its thing - you can turn it off in the settings. The effect gets stronger the further away from the center, so I presume it's just too strong on such a wide monitor making it less of a "nice visual effect" and more of "ew everything is blurry/weird". Can you confirm that this is the problem (= if turning off chromatic aberration fixes it)?

cvrabie commented 3 years ago

You are absolutely correct. Both the objects and the grid look correct if I turn off the chromatic aberration effect. 2021-05-01_11-28-15 Thank you for your help.