Describe the bug
So recently I have noticed whilst mid-session that any time I clicked on my other screen, Talespire would behave like I had clicked away as if to move the camera. This happens whether I am in windowed or windowless mode or however I choose to orient my screens (with Talespire on the left or right). It's pretty frustrating, as I'm sure you can imagine, because it means every and any dice roll I make on the other monitor causes Talespire to go into a bit of a tizzy.
To Reproduce
Steps to reproduce the behavior:
Open Talespire on a PC with a dual-monitor setup.
Enter a board on Talespire.
Click on something on the other monitor.
Watch the camera jolt around as if that click on the other monitor were happening on the first one.
Additional context
Using Alt-Tab to switch focus to my other monitor appears one workaround to this issue, but it's only a workaround and not a fix. Similarly, I believe that right-clicking on the other monitor before left-clicking anything on that screen also appears to stop the camera issue from taking place, but again that's more of a workaround and less of a fix. I am not sure whether the issue is my PC (or my display settings) or Talespire itself but I never have this issue with any other games.
It's worth noting, also, perhaps as an interlinked issue: that when I attempt to place markers/rulers down on the map, sometimes the cursor will hop to the left or the right of where I have clicked. It never appears as exact as when my friends do it. (As they used to stream for me prior to Early Access)
Describe the bug So recently I have noticed whilst mid-session that any time I clicked on my other screen, Talespire would behave like I had clicked away as if to move the camera. This happens whether I am in windowed or windowless mode or however I choose to orient my screens (with Talespire on the left or right). It's pretty frustrating, as I'm sure you can imagine, because it means every and any dice roll I make on the other monitor causes Talespire to go into a bit of a tizzy.
To Reproduce Steps to reproduce the behavior:
Screenshots/Videos/Twitch Clips https://www.youtube.com/watch?v=j763TPxjIN0&ab_channel=JeromeNeil
Additional context Using Alt-Tab to switch focus to my other monitor appears one workaround to this issue, but it's only a workaround and not a fix. Similarly, I believe that right-clicking on the other monitor before left-clicking anything on that screen also appears to stop the camera issue from taking place, but again that's more of a workaround and less of a fix. I am not sure whether the issue is my PC (or my display settings) or Talespire itself but I never have this issue with any other games.
It's worth noting, also, perhaps as an interlinked issue: that when I attempt to place markers/rulers down on the map, sometimes the cursor will hop to the left or the right of where I have clicked. It never appears as exact as when my friends do it. (As they used to stream for me prior to Early Access)