While using the Magic Missile attack and then moving the figurine who did the attack before the animation finishes permanently tilts the figure.
Steps to reproduce the behavior:
Use the Magic Missile attack on another character (possibly have to do it multiple times before the first animation finishes)
Move character violently back and forth before the animation finishes
When the animation ends it permanently keeps the character tilt from moving it
(It does reset if you teleport the character, but only on the client side. If the GM teleports you the tilt disappears for everyone else but not for you, and when you move again the tilt shows up again for everyone else)
While using the Magic Missile attack and then moving the figurine who did the attack before the animation finishes permanently tilts the figure.
Steps to reproduce the behavior:
(It does reset if you teleport the character, but only on the client side. If the GM teleports you the tilt disappears for everyone else but not for you, and when you move again the tilt shows up again for everyone else)