BoundingBoxSoftware / Materialize

Materialize is a program for converting images to materials for use in video games and whatnot
GNU General Public License v3.0
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[Feature Request] Automatically create Map Mask packed texture for HDRP #17

Open MostHated opened 5 years ago

MostHated commented 5 years ago

It would be awesome to add a way to automatically pack the appropriate textures into a map mask for use in the High-Definition Render Pipeline shaders. I already have a channel packing tool to do it, but it would be very useful and much more efficient to be able to do it right within the application instead of having to use a separate tool within Unity after the fact.

Thanks, -MH

HWiese1980 commented 4 years ago

Great idea. Adding Detail Mask to it.