Is there an option in Unity to not store things in .asset format and use text and image formats instead?
(Image files are not more friendly then .asset but at least they have more reusability)
The thing with binaries is that git merges cannot work with them and thus any change of the same file by 2 branches will inevitably result in conflict.
Is there an option in Unity to not store things in .asset format and use text and image formats instead? (Image files are not more friendly then .asset but at least they have more reusability)
The thing with binaries is that git merges cannot work with them and thus any change of the same file by 2 branches will inevitably result in conflict.
Files affected now: